- A grounded take on witchcraft sounds promising, but behind-the-scenes changes raise a few concerns.
- While the concept sounds interesting, there are some worrying signs.
A grounded take on witchcraft sounds promising, but behind-the-scenes changes raise a few concerns.
Something feels a little off—and a little exciting—about the next Assassin’s Creed. The project, currently known as Assassin’s Creed Hexe, is shaping up to be one of the more unusual entries in the series, leaning into dark themes like witchcraft and fear. But while the idea sounds fresh, things behind the scenes don’t seem entirely smooth.
The game isn’t going all-in on real supernatural powers. Instead, it’s playing with the idea of illusion. It is said that the main character can make things look like magic by using what they know about chemistry and basic science. To the average person in that world, it might seem like she can disappear, cast spells, or do something unnatural—but in reality, it’s all carefully crafted tricks.
It’s actually a pretty clever direction. Assassin’s Creed has always danced between history and fiction, sometimes going a bit over the top. This time, it looks like the game might pull things back slightly, asking a simple question—what if the “magic” people fear isn’t magic at all?
Picture yourself in a town where no one knows what they're seeing. With a puff of smoke, a sudden disappearance, and weird effects in the dark, it wouldn't take much for someone to think that something supernatural is going on. That kind of setup could create a very different tone for the game, one that leans more into tension and mystery rather than outright fantasy.

While the concept sounds interesting, there are some worrying signs.
Reports suggest that around 50 developers have been moved off the project and placed into Ubisoft’s internal team, where staff wait to be assigned to new work. Staying there too long could eventually lead to layoffs, which naturally raises concerns about the project itself.
So what’s going on here? It’s not entirely clear. It might just be a regular reshuffle that happens as things are being built. Some speculation suggests Ubisoft might be trying to keep costs under control, which could also impact the timeline.
Right now, Assassin’s Creed Hexe is aiming for a June 2027 release. But there’s already talk that it might slip to later in the year, possibly during the holiday season. Delays aren’t unusual, especially for big titles, but combined with the recent changes, it does leave a bit of uncertainty.
Even so, there’s still something about this project that stands out. Instead of relying on flashy powers, it could be about perception—what people think they see versus what’s really happening. Of course, Ubisoft has had a mixed run lately. Some games have been solid but didn’t quite reach their full potential.
That puts a bit more pressure on Hexe to deliver, especially with such a unique concept on the table.
For now, it’s one to watch. There’s a strong idea at its core, but also a few question marks that haven’t been answered yet. And that leaves one lingering thought—when Assassin’s Creed Hexe finally arrives, will it truly feel like something new, or will it just be another trick that doesn’t quite land?




